Drawing tools
The pencil and eraser are the two core tools you'll use most. Both share the same brush settings (size, shape, dither, custom-brush mask) and respect the active selection, symmetry, and pixel-perfect mode.
Pencil — B
Paint pixels with the primary colour. Click to stamp, drag to draw a continuous stroke. Strokes use Bresenham line interpolation between pointer events so fast cursor movements don't leave gaps.
- Hold
Shiftwhile clicking → straight line from the previous point to the new one (same as the Line tool, but inline). - Right-click and drag → temporarily erases with the same brush size/shape, without switching to the Eraser tool. DPaint/Aseprite parity. Release the right button and the next drag draws again.
Eraser — E
Same mechanics as the pencil but writes transparent pixels instead. Visually it looks like a stripped-checkerboard preview. The eraser respects the active selection — pixels outside the mask aren't touched.
Brush size
Slider in Tools panel → Brush → Size (1–16 px). The size determines the side of a square stamp — combined with the Shape below, the stamp can be a circle, diamond, etc.
The cursor over the canvas shows a live preview of the actual painted cells, including transparency-friendly outlines so you can see the silhouette before you click.
Brush shape
In the same panel, below Size:
| Shape | When to use |
|---|---|
| Square (default) | Crisp, blocky strokes — the classic pixel-art pencil. |
| Circle | Smoother organic strokes, useful for soft outlines and round shapes. |
| Diamond | Strokes with 45° edges — good for isometric work. |
Cross (+) | Stamps horizontal+vertical line through the centre, useful for cross-hatching or bullets. |
| Horizontal | Single horizontal line — paint horizontal hatching at a custom thickness. |
| Vertical | Single vertical line — same idea for vertical hatching. |
The Shape selector is disabled when Size is 1 (it's irrelevant for a single pixel).
Dither brush
Toggle in Tools panel → Brush → Dither brush. When active, pencil/eraser only paint pixels where the Bayer threshold passes — the result is an ordered-dither pattern.
Settings:
- Pattern — Bayer 2×2 (chunky), 4×4 (default), 8×8 (smooth)
- Intensity — 0–100% (% of pixels actually painted)
Useful for shading without intermediate colours (looks like classic 16-bit shading), or for textured backgrounds.
Custom brushes
Capture any arbitrary mask as a brush footprint:
- Make a selection of any shape — rectangle, lasso, or magic wand. The selection's mask (not pixels) becomes the footprint.
- Tools panel → Brush → Custom brushes →
+ Capture. - The brush is added to the list with a generated name (rename inline). Click it to make it active.
- Pencil and eraser now use that mask as their footprint, overriding both Size and Shape.
- Click None to revert to the standard brush.
Custom brushes are persisted in the project and .mstack file. Use them for:
- Recurring textures (a leaf, a brick, a star)
- Organic stamps (clouds, splashes)
- Re-using a hand-drawn silhouette as a stamp
Custom brushes paint with the primary colour using the brush's mask as a 1-bit alpha. They are not RGBA patterns — only the silhouette matters. The eraser uses the same silhouette to erase.
Usability details
- Double-click the brush name in the chip to rename it inline (Enter commits, Esc reverts). Same gesture as renaming a layer or frame.
- While a custom brush is active, the Size slider is disabled and the header shows
{w}×{h}instead of{N}px— the mask determines the footprint, not the slider. - Pixel-perfect mode automatically steps aside for custom brushes: the L-corner filter doesn't apply to mask-based brushes, since retracting cells you explicitly captured would be wrong.
- Picking any built-in shape (square / circle / diamond / cross / horizontal / vertical) from the Shape selector immediately deselects the active custom brush — that's the affirmative gesture for "back to a built-in brush".
Pixel-perfect strokes
Brush size 1 only. See Pixel-perfect mode for what it does and when it helps.
Symmetry
Pencil and eraser respect symmetry axes — strokes are mirrored automatically across the configured axis (vertical, horizontal, both, or diagonals). See Symmetry.
Related
- Shape tools — line, rectangle, ellipse, fill, gradient
- Eyedropper & color replace
- Selection
- Pixel-perfect mode
- Symmetry