Help dialog
A searchable cheatsheet that ships inside the editor. Every major feature gets one entry with a short description, the UI path where you'll find it, and the current keyboard binding(s). Search by name, keyword, or the path you're hunting for.
It's the in-editor counterpart to this documentation site — same information, faster to reach, and the shortcut chips reflect your current bindings (not the defaults), so it's always accurate even after you remap.
Where to find it
- Top bar → avatar → Help & Tutorials (HelpCircle icon).
- Command palette (
Ctrl+K) → "Help & cheatsheet".
No dedicated hotkey by default. Remap it in the Keyboard shortcuts dialog if you reach for it often.
Anatomy
| Region | What |
|---|---|
| Intro + actions | One-line description + two buttons: Take the tour (re-runs the onboarding tour, Sparkles icon) and Open full docs (this site, opens in a new tab). |
| Search bar | Auto-focused on open. Case-insensitive substring match across the entry title, body, "Where to find it" path, and shortcut IDs. Clear button (×) on the right empties the query. |
| Filter chips | All (N) plus one chip per category — Tools / Layers / Color / Animation / Workspace / Gamedev / Export. Each chip shows its entry count. |
| Entry list | Scrollable, max-height ~104. Empty state shows No entries match "{query}". when nothing matches. |
| Footer | Single Close button. |
How an entry is shaped
Each row carries:
- Category label — 10 px uppercase muted text (e.g.
TOOLS,WORKSPACE). - Title — feature name (e.g. "Pencil & Eraser", "Indexed Mode", "Layer linking").
- Shortcut chips — one
<kbd>per bound action, e.g.P,Shift+E,Alt+C. These read from the same registry that powers the Keyboard shortcuts dialog, so remapping in one place updates the other instantly. - Body — 1–3 lines of plain text describing what the feature does.
- Where to find it — small Sparkles icon + UI path (e.g. "Tools panel → Brush → Custom brushes"). Only shown for entries that have a UI surface; reference-only entries (like keyboard concepts) omit it.
Search
The query box does a case-insensitive substring match across every field of the entry: title, body, "Where to find it" text, and the shortcut IDs (so typing shift+e finds the entry bound to that key). Filter chips compose with the query — pick a category to scope, then search inside it.
Some examples:
| Query | Matches |
|---|---|
shade | Shade tool, Shading ramps |
magic | Magic Wand |
ramp | Shading ramps (body match) |
slice | Slice tool, Slices for gamedev |
ctrl+k | Command palette (shortcut id match) |
tools panel → brush | Every brush-related entry (path match) |
There's no fuzzy matching — typos won't match. If you can't find something, drop the query and use the category filter instead.
Entries shipped today
22 entries grouped into 7 categories:
| Category | Entries |
|---|---|
| Tools | Pencil & Eraser, Selection, Color Replace, Shade |
| Layers | Layer Groups, Layer Linking, Solo Mode |
| Color | Indexed Mode, Color Cycles, Palette Tools, Quick Palette Swap |
| Animation | Frames Timeline, Frame Tags, Frame Interpolation, Onion Skin |
| Workspace | Tile Preview, Symmetry, Pixel-perfect, Reference Images |
| Gamedev | Slices, Auto-tile 47, Workspace Presets |
| Export | Smart Upscale, Sprite Sheet + Aseprite JSON |
This list grows with each release. The Help dialog is the fastest lookup for "what does X do, and what key triggers it" — use it as a daily reference and keep this docs site for deeper recipes / spec material.
Help dialog vs. command palette vs. docs site
Three reference surfaces live inside the editor; here's when to use which:
| You want to… | Use |
|---|---|
| Run an action right now | Command palette (Ctrl+K) |
| Look up what a feature does + its current shortcut | Help dialog |
| Read a workflow / recipe / spec | This docs site |
Related
- Command palette — the action launcher.
- Keyboard shortcuts — full registry, all remappable.
- Getting started — the tour the Take the tour button re-runs.